Play one game or ten. Across one group or many.
You just enter scores. GolfApp handles the rest.
More money changes hands in amateur golf than almost any other sport.
Not because it's reckless — because golf makes friendly competition accessible to everyone. GolfApp helps you play responsibly, settle up fairly, and keep every game honest.
Front. Back. Total.
Individual, better ball, or team hi-low. Automatic 2-down presses, and as many separate matches as you want — even against golfers in other groups.
How to play NassauHole by hole. Win or lose.
Net or gross. Tracks dormie and close-out automatically.
Six points a hole. Twist to double them.
Low ball, low total, birdie, proximity — plus twists and re-twists. Any house ruleset works: just enter the points each hole and GolfApp applies your stake to settle up.
How to play ScotchPick a partner — or go it alone.
Any house rules, any group of 3-5. No setup — just enter the Wolf points each hole and GolfApp applies your stake to settle up.
Beaten 5&4? Here's a new match.
A match play variation. When someone closes out early, a fresh match starts on the holes that are left — for half the original wager.
First on. Closest to the pin. First in the hole.
Win holes. Carry the pressure.
Net or gross, with carryovers or validation. Runs across every group in the outing, so one game can cover the whole field.
How to play SkinsEvery hole matters.
Birdie bonuses and custom point values supported.
Points, not strokes.
Standard or modified scoring.
Beat your quota. Beat it by more.
Every player gets a points quota off their handicap, then scores on net performance. The winner is whoever finishes furthest above their own number.
Every format here is a stroke play variation — what changes is the team size and how many scores count.
All of them put the whole field on a live leaderboard: position, score to par, running total, and how many holes each team is through. The group still on the 1st tee can see exactly what's happening four holes ahead of them.
Total strokes. The classic.
The way the tour plays it. Net or gross, across any number of groups.
Two players, one score.
Each hole counts the lower of the two net scores. The partner format most member-guests and buddies trips are built on.
Best two of four, every hole.
Four-man teams counting the two lowest net scores on each hole. One bad swing doesn't put the team out of it.
How to play 2 Best BallBest 1, best 2, best 3. Then again.
Four-man teams. Hole 1 counts the team's best ball, hole 2 the best two, hole 3 the best three — then hole 4 starts the cycle over.
The par sets the count.
Four-man teams counting one score on par 3s, two on par 4s, and three on par 5s.
Most games support common variations out of the box. Choose how you want to play, and GolfApp handles the math.
Run a skins game across all groups, a team game within each foursome, and a head-to-head Nassau with your buddy in the group behind you.
Everything updates automatically.
New games roll out automatically. No updates needed.
GolfApp handles the mayhem.
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